Tech Room 4-B 2026: the classroom where the team delivers the hackathon demo at 6 AM and the winning team’s numbered sweatshirt is already hanging on the backstage rack
Tech Room 4-B 2026 is the development classroom of the tech conference centre, connected through a technical corridor closed to Tech Auditorium 4-A, with 180 workstations carrying 32-inch 4K monitors, dedicated Wi-Fi 6E connectivity, access to the sponsor hyperscaler’s cloud services, 3D printing desk with PLA filament and resin, electronic-prototyping kit with Raspberry Pi, Arduino and sensors, mobile whiteboards for design thinking, rest room with specialty coffee and energy drinks, staff control room with microphone and station monitoring, and capacity for hackathons running 24 to 48 hours and programming workshops running four to eight hours. What runs here are hyperscaler-, fintech- and manufacturing-corporate-sponsored hackathons solving Mexican-industry problems, programming workshops in Python, Rust, Go and TypeScript for national developers, local tech-community meetups, digital-product-design workshops with Figma and Adobe tools, and internal training sessions for corporate engineering teams. Tech Room 4-B 2026 inherits the connectivity of the main plenary but in a more operational format: merch is delivered at hackathon check-in, with staff signature and participant’s digital-badge verification.